While my strengths do revolve around world building, lore design, and creative writing, I am more than willing to help out with level design. As long as you have the assets necessary to create arenas, I can place them and structure them in a way that appeals to the players. When I was developing my game, Phasmorph, I used different asset packs to create my levels in a manner that fit the narrative I was going for. So my experience with UE5 is like this; I can make things work as long as I have access to the assets needed.
I am mostly interested in the worldbuilding aspect of this project. Using elemental powers in fighting styles is giving off some Avatar vibes, which I am a diehard fan of. I would love to help you come up with characters, civilizations, all of that jazz, because that's where I thrive the most. Currently, I'm working with another development team on a project called Oathbreaker: War of the Nine Crowns, where I'm volunteering in the Lore Development Team. This experience has given me some incredible insight on how to structure stories and how to collaborate with other people.
Thanks for reaching out to me and for being patient with my tight schedule. I really do look forward to working on this with you and I hope to do so soon.