Hey Wolfbyte92!
Thanks for explaining your background! I’m glad the elemental concept caught your interest, especially since you’re an Avatar fan yourself!
Avatar: The Last Airbender has actually been one of the biggest inspirations behind Elemental Arena, both in terms of combat and worldbuilding. A lot of the elemental abilities and movement mechanics I’ve designed draw inspiration from the creative ways bending was used throughout the series. The idea of different elemental civilizations, each with their own cultures, philosophies, architecture, and traditions, has also heavily influenced my vision for the game’s world.
While I’m currently focusing on polishing the competitive PvP side of Elemental Arena, I have a much larger PvE experience planned. The world revolves around seven elemental societies, each with its own identity, culture, leadership, and history. I want these civilizations to feel genuinely different from one another, not just visually, but in how their people live, interact, and use their elemental abilities in everyday life.
I’ve already established the foundations of the main storyline and much of the world’s overall direction, but there’s still plenty of room to expand upon its civilizations, locations, history, and lore. I’d love to collaborate with someone who shares that passion for detailed worldbuilding and can bring fresh ideas to the table.
I’d also be interested in seeing some of your previous worldbuilding or level design work, particularly anything from Phasmorph or your other projects that you’re allowed to share.
And don’t worry about your schedule! I completely understand that you’re busy with other projects right now. There’s no rush, and we can continue discussing ideas until you have more time available.
I’m looking forward to potentially working together and seeing what we can create!