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A jam submission

Pumpkin ReaperView game page

Incremental 🎃
Submitted by meooooooooow — 6 minutes, 57 seconds before the deadline
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Pumpkin Reaper's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#44.6564.656
Overall#104.1044.104
Audio#124.0314.031
Gameplay#154.0004.000
Art#224.4694.469
Polish#383.8443.844
Limitation#473.6253.625

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 28 to 9 of 28 · Next page · Last page
Submitted(+1)

such a fun and cozy game. Played it for like 20 minutes. Good job!

Submitted(+1)

This game was great. Everything felt so smooth, and I really enjoyed its incremental nature! It was super satisfying to harvest so many pumpkins at once after a couple of upgrades. The music was fantastic as well! Very strong Animal Crossing vibes. Fantastic work!

Submitted(+1)

The pixel art in this game is so niceee. It’s cool to have a progression system in a game like this. It was incredibly satisfying to mow down fields of pumpkins once I leveled up. The sound effects add perfectly to that feeling. A very simple game, and yet it was hard to stop playing!

Submitted(+1)

( ⸝⸝´꒳`⸝⸝)

This was sooo satisfying to play...

It gave me dopamine just hitting those pumpkins and gathering them. If you do continue this game (which I really hope you will!), I suggest you have an upgrade that increases the "magnetism" of the player so it's easier to collect pumpkins.

Also, I think a good addition to the game are end of day quota that slowly increases day by day. Well, this means you need to implement time like Stardew Valley and at the end of the day, you need to reach a number of pumpkins. Then maybe you can expand the land so that there are more pumpkins to cut! Like those addictive idle games! 

OHH, this game has great potential! I do hope you polish it!

ฅ^>⩊<^ ฅ

Submitted(+1)

Loved that you could push the pumpkin around to group them up and get more out of each swing. Gotta save that stamina lol. The loop of collecting pumpkins, bringing them back to sell, and buying upgrades was pretty addicting. The shy ghost shopkeeper was a funny way to use the limitation too lol. The pixel art looked great, and man, smacking those pumpkins sounded so satisfying. Some good ear candy there lol.

Submitted(+1)

THIS  IS SO SATISFYING!!! Even if it were a 1000-hour-long game, I would play it!! Good art, good sound effects, good gameplay amazing work ‪‪❤︎‬‪‪❤︎‬‪‪❤︎‬

Developer

THANK YOU MEOW! ❤︎‬

Submitted(+1)

Very cute art style! The sounds of pumpkins popping once you get the upgrades is so satisfying! Would have been nice to see a 'pickup range' upgrade or something similar, but otherwise wonderful little game!

Submitted(+1)

Fun and satisfying, I really enjoyed becoming the Pumpkin Annihilator. The one upgrade I felt was missing that I would have loved was the power to SUMMON THE PUMPKINS as it got a bit fiddly walking round to pick them up when there were so many. Great work!

Submitted(+1)

Super clean and satisfying, super pretty, super everything! I loved the little sneaky buyer animation and the little pumpkin blop blop! And everything was built around the limitation, that was smart! I have no notes, really, it is a super well made 2 weeks game!

Submitted(+1)

This was really fun to play! Finally had the time to play some games and I'm really glad I started with this one.

The sprite work is fantastic and the animations are really on point. The gameplay loop is simple but fun and the upgrading scaling is really satisfying (especially at the end where you can obliterate the pumpkins). The game feel is also really good. I'd definitely play a longer version of this.

Managed to play to the end, great work!


Submitted(+1)

Great entry! I'm a big fan of how you designed the "feel" of breaking a bunch of pumpkins at once, would love to see a version of the "upgrade to break a ton of things at once" taken to the logical extreme of just like, 100s of pumpkins lol

Submitted(+1)

This was so good. Art and animation on point. Good audio. Good juice. Tight gameplay loop. And upgrades that were really, really satisfying. Unlocking that last upgrade and standing in the middle of a maxed-out field? *chefs kiss*

Submitted(+1)

Very cute and polished incremental game, and the audio fits very well with the vibes. The only thing I was a little confused about was why upgrades would be unlocked by interacting with a tree. Overall, it is very well done and I loved coming back and catching the ghost shopkeeper zoom on by. I could definitely see myself playing this for several hours!

Submitted(+1)

I find this game to be really underated. Its very polished! simple and works well with the limitation. has a upgrade system and if i say so myself can be really addictive, the music fits so well with the gameplay and i really wish more people saw this game. You deserve more attention!

Submitted(+1)

Rahh this game really is the epitome of cuteness and cozy, it really encapsulates this whole jam's theme and limitation!!  The gameplay was very simple yet very very satisfying to play with, and the more upgrades I got I geniunely felt a dopamine hit on my brain haha. Very polished too! I'm very very shocked to see you did all the code, art AND music!! Extremely impressed!

Submitted(+1)

A very cozy game! it got really satisfying towards the end when you can hit a lot of pumpkin at once. A small thing I also liked how the dropped pumpkins or the damaged pumpkins didn't reset when i re entered the farm, it felt reasonable especially towards the start of the game where the progress is slower. Great game, would love to try it out again if u plan to update the game with finished features in the future:)

Submitted(+1)

Very satisfying sound and visuals, I love how much range you get with the fully upgraded scythe. I would've really loved the pickup magnet you mentioned in the unfinished features lol. But very cool game.

Submitted(+1)

The music and art are so cute and cozy! playing after upgrading everything was satisfying 

Submitted(+1)

This game was incredibly satisfying to play! I loved the sounds on breaking the pumpkins and it was VERY satisfying knocking the patch out once I got upgraded. I liked how you implemented the mechanic as a way to replenish the patch and for selling pumpkins. No notes, well done!

Submitted(+1)

Harvesting pumpkins was so satisfying. I loved how sweet and simple the game was; I wish it were longer!

Viewing comments 28 to 9 of 28 · Next page · Last page