it was really difficult, but i did manage to beat it! then found out they disarmed the objective so did it again lol.
really cool concept! it was fun plotting distractions and evading the patrols (leaving bodies around a corner and using the croak to lure patrols was a cool method for dealin with them), i also enjoyed the takedown not just being a one-button press when i finally figured out you had to keep pressing it. i would say that enemies being able to make instant rotations and having a very large turn radius when searching made navigating around them pretty hard to manage. the knife also felt a bit inconsistent with its hit detection in moments, but i really liked the ability to injure a guard so they couldn't keep up with you! overall, really cool mechanics!
oh, i've also pressed ctrl + w an unfortunate amount of times trying to crawl into a vent to escape patrols, including right when i was about to extract :sob: still had a lot of fun! great job!!