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(+2)

Yeah, the comment above got it right — I’m using mathematical notation for the version numbers.

If it makes things easier, you can just imagine there’s another dot there: 0.1.0, 0.1.1, 0.1.3, 0.2.0, and so on. But I like math more

About Steady Yourself — yeah, I know. I actually designed it from the start to always give the bonus as if it consumed 2 action points. But honestly, it’s probably time to fix that.

And I’m not offended by questions about AI either, because that’s just the reality these days. I already mentioned on the game page that I at least use generation for sounds — because, well, where else am I supposed to get that many different melodies xD

Also, Breath consumes one action point and some energy while giving way less stamina than Steady Yourself, which does not eat energy. It would also be nice to be able to tell how much fatigue have you exactly got while being in the chapel. Sorry for cherry picking so much :>

Also if fatigue was reflected more clearly in your energy and Willpower pools - like Stamina. It could look the same, with part of the bar greyed/locked out. 

Honestly, AI is a tool, and it's only sloppy when the person using it is sloppy. What you've made here is a work of art. Very high quality :)

Thanks for the kind words <3