The third person animation was very smooth, felt good to run and jump around. The gameplay felt a bit too fetch questy for me , and some of the chests seemed to be out of reach, was there a way to get those? It was thrilling to see a knight closing in on you as you try to finish looting a chest though!
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Thanks so much for the feedback Ben, and really glad the movement feel and that knight tension landed! Haha yeah, that light up in the watchtower wasn't an actual chest... it definitely looks like one from a distance though, so I totally see why you thought it was reachable! Every other chest is on the floor, except the one at the bathroom, which is higher up, but still on a solid rock asset. Really appreciate you giving it a run.