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A jam submission

FearwellView game page

Get enough tickets to escape
Submitted by madebygare — 1 day, 5 hours before the deadline
Rated by 17 people so far
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Fearwell's itch.io page

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What Synty asset packs were used in this submission?
**For the One Pack Challenge:**

Polygon - Horror Carnival

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Supporting Packs for Animation/UI:

Animation - Base Locomotion
Animation - Goblin Locomotion
Animation - Sword Combat
Interface - Apocalypse HUD
Icons Pack
Particle FX Pack

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Comments

Submitted

There are a few carnival themes, but this one was well done, thanks :)

Submitted

This game is quite well polished. Kudos

Developer

Thanks so much for checking it out!

Submitted

Cool game. Great polish - like the custom loading screen, light and noise meters. Really cool amount of depth for a jam game.

Developer

Thanks! I always like spending a bit of time on loading screens / itch page polish when i want a break from the game itself hehe.

Submitted

Impressive scope! Had fun exploring the environment and avoiding the enemies. Good job dude.

Developer

Thanks for checking it out!

Submitted

A fellow carnival pack enthusiast! Great job on the vibes and the mini games. I loved fearing for my life. Some clever hiding spots too. I wish I had played your game before finishing mine because you had some really great ideas on how to use the pack. Well done. 

Developer

Thanks for checking it out! It’s been fun to see how everyone else used the carnival pack!

Submitted

Loved the setting and all the different little mini-games! 

Lesson learned: if a ticket looks too easy to be true, it definitely is lol

Good job :)

Developer(+1)

Thanks for checking it out!

Submitted

Nice game! Liked the atmosphere and gameplay. Although, I'm really bad with games where I'm being chased, so didn't finish this one. But liked everything I got to try before dying a few times. Waking up in the corpse pile was a nice detail :D

Developer

Thanks for checking it out! I totally get your feelings on being chased. It can definitely wear on a person.

Submitted(+1)

Really awesome atmosphere, I visited numerous attractions, like the body pile, the bumper cars, the ferris wheel, the body pile, the lion cages, the shooting gallery and… oh yeah, the body pile. You were right Windows was the way to play. Real fun experience.

Developer(+1)

Appreciate you checking it out!

Submitted

I like the Map and UI the noise mechanic is really nice
The load for me was not that bad and the overall experience was fun

I did also get  mobbed every time i played any carnival game but i might not of been doing it right since i did not watch anything and i was just going with the flow.

Developer

That’s for checking it out!

I guess it’s not clear enough that you need to be playing around the positions of the patrols for some so that’s good feedback. it’s definitely possibly to beat it with no deaths but it takes planning. Appreciate the feedback!

Submitted

This felt like  Resident evil experience if it was setup in carnival!
However gameplay was a bit too slow and i kept dying every time I played one carnival game

Developer(+1)

Thanks for checking it out. I considered making the speed faster but it killed a lot of the tension. it’s definitely possible to play the games without dying but you have to be aware of the surroundings and choose the games based on where the hunters are. Appreciate the feedback and you checking it out!

Submitted

Great visual presentation, but the player experience needs some fine-tuning. 

The map design, UI, and itch page look super polished. However, the initial load time was extremely long (almost gave up on it), and the game's actual purpose felt too obscure. I had to watch the gameplay video just to understand what to do, which unfortunately killed the incentive to actually play through it. A quick in-game tutorial and some optimization would go a long way!

Developer

Thanks for giving it a try. Definitely was a struggle on web. I recommend trying it on desktop but understand you can only rate based on the platform you tried out.

I tend to like obscure experiences where you figure things out over time but appreciate your feedback.