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Thanks for playing! That's on purpose: every time you recruit a newer knight, the older ones get more expensive, so the newest one is always the best buy. I agree it's not clear in the game though, I'll try to make it more obvious.

This decision does not make sense.

I get it, it’s not for everyone. The idea is to push you toward the newest knight instead of leveling the first one forever, but I hear you. The latest version now shows the price factor on each knight’s row, so at least it’s explained.

(+1)

That doesn't work. Because of the extra cost mechanic, the ideal strategy is to only level up the first unit until level 200 (when there are no more multiplier bonuses) before buying the next unit. You already have an incentive to push towards the newest knight, which is not having any more multiplier bonuses after level 200, so the cost increase is redundant.

You’re right, I ran the numbers: with the level-200 milestone cap the extra cost is redundant, and it only hurts players who recruit early. I’m removing it in the next update. Thanks for pushing on this!