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A jam submission

UNOBSERVEDView game page

Submitted by GrimtekGames, Masaboy, Stolan27, Humsteri, Nipetsu, Sarcaster โ€” 12 hours, 11 minutes before the deadline
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UNOBSERVED's itch.io page

Results

CriteriaRankScore*Raw Score
Limitation#14.6154.615
Gameplay#54.3084.308
Polish#453.7693.769
Overall#503.6923.692
Audio#863.1543.154
Art#923.6153.615
Theme#1642.6922.692

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(+1)

Really cool game! Didn't expect that many levels to be included considering the short time frame of the game jam, but I really liked the difficulty of the puzzle. I could see myself playing this game if it was available on steam! Would be cool if there was a coop mode similar to portal. 

Submitted (1 edit) (+1)

This is such a cool concept! Must be very technically challenging to do the mirror LOS check and camera LOS check. I think this can put published on Steam if made more polish. Wished to play more levels but I got stuck at the levels that require 4 orbs. Also not sure if I cheesed some of the earlier levels by putting other coloured orbs on the table, or rotating the mirror while holding onto an orb.

Submitted(+1)

I love the Orb, I live for the Orb. Really fun one, I played for about 25 minutes before wanting to move onto other games but I was quite absorbed. (or, should I say, absORBed) This must have been a challenge to pull off, with the puzzle design, gradual buildup of difficulty and the introduction of mechanics. My fave level I played was the one with the camera. I noticed a couple of oddities - main one that stuck out was in the puzzle where you had to place one of the orbs up on a balcony. If I looked down through the railings at the orb below, it would disappear if it passed behind a railing. But if I was below, looking at the orb above through the railings, it would stay. Other than that though it was pretty tight! My only other criticism is that the theming could be a bit more unique. I do love the Orbs but the Orbs could be anything with the same great mechanics. Thanks for sharing your game!

Submitted(+1)

A masterful display of game design in this genre, following in the footsteps of incredible games like Portal, the Witness, and Superliminal. At every point in the game, I felt that it had just the right amount of challenge to keep me engaged without putting me off. I had to step away for a while from the final puzzle, with the game open, to eat and think, but my real completion time is closer to 105min. Great work, team!

Submitted(+1)

Whoops. Great puzzle game found myself coming back to it a few times after getting stuck at points the puzzles felt intuitive and interesting and the gradually ramp up in difficulty with mechanics made it a really awesome game to play. I could totally see myself playing a retail version of this. Super fun!

Submitted(+1)

Great puzzle game that could easily be expanded into a full game with enough polish. Loved it!

Submitted(+1)

The camera going away and the orb coming back to the way it was before is honestly so so so cool! I really had to think for the third room and it felt extremely satisfying to solve it.