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come play Final Tactics with me!!

A topic by Final Tactics created 7 days ago Views: 133 Replies: 7
Viewing posts 1 to 6

this is a f2p online tactical turn based strategy 1v1 pvp game (with pve) i've been working on for 16 years

it's only in open alpha but all progress made here is permanent, there will be no wipe/reset ever

i'm always online, come play with me! ʘ ͜つʘ
https://final-tactics.itch.io/final-tactics

This is a f2p online tactical turn based strategy 1v1 grid-based pvp game (with pve) and infinite replayability; you can play this the rest of your life. There are 140+ BALANCED units with move/attack and 4 abilities, & i'll always be adding more. Use your entire army every turn. 

No P2W, pure skill.

Download and participate in the open alpha!!

There is no registration required, just enter your desired username & password then login.

Press ESC or H to open the hero screen, then click the rules button to learn how to play/control the game.
Click another player in the lobby to send a duel request, or just press G to green yourself & match automatically.

Alternatively you can select one of the DUEL BOTS to practice or grind gold/xp in singleplayer.
There are 140+ playable units currently being refactored & i will always continue creating new ones.

When 140+ are online i'll add the full item system (where you have to earn the units + gear you equip).
There is no P2W and there never will be.

The best team with the best strategy wins, period.
Each unit has its own move & attack, plus 4 powerful and extremely varied abilities.  
This game has infinite replayability; you can play it the rest of your life.

There is no level cap; this game has infinite progression,

but it's balanced to where a level 300 could still lose to a lvl 20.
There are 3 hero types with adjustable stats; heroes will become visually customizable (based on equipped weapon).
You'll also be able to acquire auras:  1 greater + 2 lesser for your hero, and 2 lesser for each of your 2 side-kicks.

All the levels are randomly generated; i designed and built the generator 16 years ago.

It works well but i'll improve it & add more level types like scorched earth (lava) / frozen wasteland / etc.

16 years is a long time dude how busy are you? 

(1 edit)

"i am working hard all day everyday on this

it is more rare for me NOT to work on it all day

than to work on it all day" - Final Tactics

Shocking🙄

it is an exceedingly complex game, try it and see; when i said it has infinite replayability i was not lying

i'm about to get to work refactoring 2 more units now the mirror mage and the wight, if i'm not working on it while i'm awake i'm planning on what i'll do as i lay down to sleep

May i know what the heck took u 16 years to make it. You didnt even put in the work, the code AND graphics are made by Ai and u still took 16 years? 

I don't know what took 16 years. Probably was the idea 16 years ago, and started work 3 months ago. Generative AI barely even existed 16 years ago.

exactly