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What game engine did you make this project in?
Unity
Did you use generative AI for any part of this game?
No
Any other notes?
You wake up in an unknown place, grab your gun, and survive this nightmare.
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Comments
The game is very atmospheric. Excellent visual style, and the monster designs look especially good. Not being able to hold the gun and the flashlight at the same time makes the game feel really tense. Good work.
This game is unfair. What're you supposed to do when you're sandwiched between two monsters? The art has a certain charm to it. I didn't get far in my 3 playthroughs.
Hard, but incredible, i have to say. I loved the atmosphere and the visuals, it's basically a mix of Lone Survivor and Resident Evil. Incredible Entry.
I absolutely LOVE the art style. The controls were unique, and the game was certainly spooky. As others have said though, it's really hard! Overall though, fantastic job!
good game bro the art looks so good and unique
These types of games are always the best
Here's my game if you're interested in trying it, we would be very happy
Mazeophobia:/jam/scream-jam-2026/rate/5188043
The game is set in a maze where you have to find 3 keys and escape through a door before "him" gets you!
You've got a really cool mechanic here with the way the arm moves and conservation of the flashlight versus the gun! Everyone did a great job creating this and the atmosphere's really good, great work!
It was a lil hard for me and too spooky XD but good job!
Finished the game, good story, the gameplay is quite simple but also challenging. The crawling monster did jumpscare me alot lmao, I dont expect it to come from behind. Also, the arm looks so cursed to me, laughed everytime it turn lol, but I guess it is intentional for the game mechanic. Great game anyways
Это довольно страшно и сложно! Я всё ещё пытаюсь это пройти. Менять предметы — это круто. It was difficult to control with one hand and it was strenuous to aim.
Resident Evil 2 in 2D? Super cool idea. Swapping between the flashlight and gun was nice, having to choose between visibility and defence. Nice work!
the main mechanic of the switch between light and gun is funny i didn’t get super far but i salute the really good performance of the game in browser!
I really like the idea of having to switch between a flashlight and a pistol, adds a nice bit of challenge to the game. And I love that it's visually justified by our character having one of his arms in a cast, that's clever! I did find aiming to be a bit of a pain due to the drag, but I managed to beat the game without dying. Overall pretty neat!