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Scribblemakes

19
Posts
31
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9
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A member registered Apr 22, 2019 · View creator page →

Creator of

Recent community posts

Thank you, I'd say you're good at it! If I could go back then I'd definitely make it have some more difficulty options, but happy with how it ended up for now. Glad you liked the builder as well!

You've got a really cool mechanic here with the way the arm moves and conservation of the flashlight versus the gun! Everyone did a great job creating this and the atmosphere's really good, great work!

Thank you for playing my game! I agree with both your points, while I did make it twisting to get the player lost after the point where they should have enough gold to leave, I do think it'd be fun to have a map item or something similar to help guide players deeper. Also more traps and monsters would make for a more fun dungeon builder.

Thank you again!

Thank you for your kind comment and trying out my game! 

What you've managed to create here is incredible, the style is fantastic, the horror moments uncanny, and the combination of balancing stats while also watching all your stat balancers get corrupted by working too long on your essay is fantastic. I'll have to play a few more times to get more achievements, but you all made something amazing here!

Only two I can think of! The settings menu got really really big sometimes (I think after I left fullscreen?) and that the cursor not being locked to the game made it a little hard to look around. Other than that, it played well!

A fantastic time, I loved playing! I think the movement being so restrictive at first before becoming more freeing as you collect items is a fantastic move, it makes it feel great when you can fly around the board to get to exits and hit enemies from afar. I can see something like this being the first level of a huge game, great work!

Thank you for trying it out! There are technically 3 endings, but two are very similar 'you died / lost' endings, one for fleeing early and one for losing your torch light or health. Then the last one's the good escape ending of course

Thank you for playing it! I was honestly debating removing the ability to do that (I believe it's due to how key down events are handled by the browser), but it is very fun to zoom around so I focused on more important fixes. If I had more time then definitely could've made some speed boots a starting item!

I enjoyed this and played through both endings! I really like the look of the monster and how it was portrayed as scary from the player's perspective, not that the player was scary themself. The music was ominous and the game ran very well without any issues. Great work!

The twist concept was a good surprise at the end and it was a nice touch to add some uncertainty about the dig mechanic and if it's actually helping you escape! I was a little unsure about my goal while playing, what was initially happening, and did encounter a few bugs, but overall it's an interesting experience.

Thank you for playing my game! I agree! I would've loved to add more types of monsters and maybe some traps, so I'll keep it in mind for the future

Thank you for catching that! Should be fixed now

Wouldn't know, unfortunately! You're more than welcome to crack into the files and have a look if that would help, this was my first time working with files like this so it was a learning process

Unfortunately the widget isn't compatible with offline files, most browsers have that as a safety feature so websites can't browse your personal folders! 

However I do have a version that works offline, it's older and has less features (it's also more finicky to work with) but it should work for offline purposes: https://scribblemakes.itch.io/sc-apw

I just got the chance to play this today and it's one of the best TTRPGs I've had the chance to play. I usually play as a GM, and usually prefer it, but this got the best of being a player and being a GM without the stress of planning way in advance. I can't wait to play more!

I've had this comic for a long while, and have been a fan of your work ever since I saw your last kickstarter (Boyfriends and their Giant Dog), but never got around to reading it until today. Finally had the chance and I can say I'm sorry I didn't read it sooner! It has a lot of heart, is fun to read, and opens up to communication and how important it is in any relationship.

Truly an excellent read and tugs at the heartstrings while still having humour. Thank you for publishing this and I look forward to seeing the other things you do in the future, from one Aussie queer artist to another!

I'm really glad you liked my game so much to play to completion and find the dev key! I'm starting another game soon with a proper visual side and mechanics so your comment was really inspiring to get that motivation

You can escape, but for more game unfortunately not. All the endings and achievements in it are the full game, but I'm glad you enjoyed the game! If you haven't got the mangled ending yet I highly recommend aiming for it