Fun game that really appeals to me as a Slay the Spire addict. The mysterious vibe and nautical theme are intriguing and I like how it’s based on a public domain text, as well as the fact that even the most basic gameplay elements have an attached narrative. But other than that, there’s no gameplay mechanics that are really distinct from STS. I’m also still not quite sure what Powder does
Viewing post in The Boats of the "Glen Carrig" jam comments
I'll cover that in the next update: thank you for the feedback and yeah I wanted to do it pretty close to STS due to the constraints of the jam timeline since then I could focus more on vibes and polish. Act 2 is cooking and should include some more unique mechanics and clearer UX of what stuff does!