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Kitty's magic service's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #2 | 4.085 | 4.306 |
| Concept | #2 | 4.216 | 4.444 |
| Presentation | #4 | 4.427 | 4.667 |
| Use of the Limitation | #7 | 3.900 | 4.111 |
| Enjoyment | #10 | 3.795 | 4.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Visual Studio Code
Use of the limitation
I built the game’s plot and key feature around the fact that the protagonist is a cat.
Cookies eaten
Several packages
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Comments
Very cute, and the mechanics are surprisingly well polished! My heart shattered when I accidentally broke one of my potions. I agree with some of the other comments about early failures kind of putting you in a hole, there's really nowhere to go if you get stuck. But overall this was a lot of fun and the interactions feel pretty good.
I loved the concept and the feeling of brewing potions is amazingly polished.
The game seems to be too ambitious though, I feel like the potion game would have been enough if polished fully.
I feel there is not enough room for failure at first, if you lose your first ingredients you simply lose and cannot buy stuff again. More starting gold would be nice.
Also, what is a grimoire with no runes? and how do I craft it? I could not figure it out for the life of me xD
Solid game (both of them) keep up the good work :D
Please rate our game too!
Жму руку, бьюсь челом. Просто абалденно. Уверен, бессонные ночи этого стоили!
Это очень хорошо! Просто удивительно как ты все успел за 3 дня. Мне понравились механики и визуал. Встретился баг, когда хватаешь зелье и несешь в магазин, то на экране с магазином удерживать клавишу не обязательно, так же как и переходя обратно на экран с варкой зелий.