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(1 edit)

Glad you liked it, I used emscripten, it compiles C++ to WebAssembly. the game was already on SDL3 + OpenGL so most of it carried over, just had to tweak the shaders for WebGL2 and let the browser run the main loop :3. On the C++ I personally like it, just massively prefer C over it as C++ has gotten bloated over the years.