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A jam submission

STYXView game page

Cruise down the Styx, collecting souls and dodging bullets
Submitted by Magnus — 20 hours, 8 minutes before the deadline
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Play masterpiece

STYX's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#53.9473.947
Polish#103.8423.842
Overall#123.6753.675
Gameplay#143.5793.579
Art#163.7373.737
Theme Interpretation#233.5793.579
Creativity#303.3683.368

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

It was really difficult to say anything about this game because it’s just... ordinary.

There isn’t a single major flaw. The mechanics work, and the atmosphere isn’t off-putting.

But there’s also nothing here that creates a "wow" factor. In fact, there’s nothing beyond the bare minimum. No way to restore HP, no shooting souls at stones (yeah, I know—probably not what they were expecting in the afterlife!), no multiple difficulty levels (or a survival mode as a bonus), no "open world"... I know my own game doesn’t have much implemented either, but I really want to dream that every game in a jam will turn out to be a masterpiece...

Developer

that’s fair.

This jam was more of a coding exercise for me and without an engine i had to spend a lot of my time implementing the basics first (which was really fun to me).

But as a game its simple as it can get haha

Submitted

Very nice! Simple game that feels complete. The controls feel very good, with a little bit of getting used to. Overall quite hard, the collision boxes are a bit too big in my opinion. Usually in these type of games you’d make the actual collision area smaller than the sprite itself to make it more fun and feel less punishing.

Developer

thanks for the feedback! That’s fair criticism, the hitboxes match the barrels pretty closely. I’ll keep that in mind next time! :)

image.png

Submitted(+1)

Yeah those are absolutely gigantic :) And you probably want circles instead of boxes. A corner to corner collision feels extremely unfun!

Submitted

This game is so good that I came back to play it again! My record is 92

Developer(+1)

that makes me super happy to hear. And impressive record! :)

Submitted

This is fun, the movement of the boat feels great, and makes the game a bit harder. The sound for crashing into the sides made me panic about losing a life, but my hearts remained unbroken, so a different sound for that would be appreciated. 

Loved that crashing into a barrel gives you some immunity, meaning that my panic reactions didn't punish me. 

Very polished, great music, loved it :)

Developer(+1)

thanks for the feedback!!

Submitted

I love the thought-through boat movement. Even that you considered ramming towards the left or right border! Keep up that extra work, its what makes games great. Its a small detail, that is not really needed but it adds so much to a game.

Developer(+1)

thanks so much

Submitted(+1)

I'm so bad at the game but  I absolutely love it, very entertaining and super smooth

Developer(+1)

thank you :)

Submitted(+2)

Loved the game. The music is on point! And I think the concept of flashing one high score that people can come back and try to beat is also a really good idea. 

I'd love to see some power up or repairs that I can pick up along the way on my boat ;) (if you intend to take this further)

Developer

thanks for the feedback! I would have loved to add more pickups but time was short..

Submitted(+1)

Fun, simple and great polish too. Very good bro.

Developer

thanks :)

Submitted

controlling the boat is awesome ! the art is great (cover art is really good). I first try to dodge the ghosts because I thought it would cause me damage, but then I saw the UI and understood the goal of the game lol. Music is really polished, good job :)

Developer(+1)

thanks for playing!

Submitted

Cool! The boat controller is so smooth

Developer

thank you!

Submitted(+1)

Very well made. Great setting for this theme and great art. Sometimes it felt a bit rng. 

Great job.

Submitted(+1)

Fun and simple. It's just that some of them are hard to dodge, but I liked them.

Developer

thanks! :)

Submitted

Great entry I really enjoy this little game.  Great call to have gold ones start coming after a bit, really gives you something to try and aim for.   I felt like occasionally there was unavoidable damage but maybe its a skill issue XD  Thanks so much for making and sharing!  And super cool that you made this with C and raylib!

Developer

yeah the barrels are dropped at random so sadly you can get into situations where its impossible to survive. The strategy i found was to try and stay in the middle as much as possible.

thank you for playing! :)