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A jam submission

ZomoleView game page

Zombole: Zombie Mole
Submitted by made3 — 7 minutes, 47 seconds before the deadline
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Zomole's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#14.8464.846
Art#14.7694.769
Polish#24.3854.385
Overall#34.1674.167
Gameplay#113.8463.846
Audio#123.6153.615
Theme Interpretation#253.5383.538

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Loved it, the art is great, the music is great, the idea is creative, and multiplayer is tons of fun! 

Developer(+1)

You played it with two players? I also felt like the 2 player mode is more fun than playing alone!

Submitted(+1)

Props for doing everything yourself top to bottom.  I dig the vibrant and colorful aesthetic.  It difficult not knowing where you are, maybe a little pulse like sonar every few seconds so you get a general idea perhaps?  Very cool on the menus and again this art style is fire I love the vibrancy and how rich everything feels.  Nice work!

Developer(+1)

Thanks! And very good advice. I always thought about indicating the whole movement but in a decent way. But I did not think about making it a pulse or something, which I think would be a nice touch. Or maybe let the mole dig up automatically like every two seconds.

Nice input!

Submitted(+1)

Wow! I loved everything about this game, especially the art and 2.5D aspect.

Very creative and fun. Thanks for making it.

Developer

Thanks! Means a lot to me. I still got to play yours, I followed your updates on Discord, so I am quite excited about trying it.

Submitted(+1)

Very very fun! This surprised me!

Submitted(+1)

Really fun, but so hard for me to keep track of where I am especially once I've dug up the whole map. Art is fantastic, especially dig the 1/2 PRLayer setting on the main menu :)

Submitted(+1)

Really fun game and a creative concept, maybe a bit hard. Great job.

Developer(+1)

Thanks! It's the same problem every game jam. I initially started with the "hard" difficulty and added the "easy" one a few hours before deadline. Next time I will make sure to have an even easier option! Thanks for the feedback :)

Submitted(+1)

Really fun game, I like its, love the art style and how you polish the like in your game

Submitted(+1)

That was great ! The "you win" panel can lead to confusion I first thought I lost lol

But it was fun and the graphic style being 3D with 2D sprites is very pretty (good job on the lights) ! sfx also are great

Developer(+1)

Thanks for the feedback! I did not have that in mind, but makes sense. I probably could have made one more music bit which sounds a little happier for the "win" screen.  But I think as there is no "lose" screen I did not even think about that :D

Submitted(+1)

Wow, this is so pretty! Also, I tried for a few minutes, but I couldn't see where the zomole was before popping up, so I didn't get to bite the priest sadly XD. I was really locked into the church-organ-y kinda instrument in the music, though! It felt really on-brand considering the priest character. Thanks for sharing!! I liked this a lot :) 

Developer

Not seeing where the zomole is digging is the whole point :D But I understand it's tricky. I thought adding the sound while he is digging might make it a tiny bit easier, but even me, who played it quite a lot during development, am still not able to know exactly where he is digging up.

Thanks for the kind feedback!

Submitted(+1)

I love it ! this is so so fun, very well done ! :D

Submitted(+1)

the art is so cool

Submitted(+1)

Loved the art style! Very nice idea for the gameplay too