Say Ahh! – AI Doctor Game 0.4.0 is out, and the patients are a lot harder to crack now.
Several of you told me the same thing: ask "what is wrong with you?" once and the whole puzzle is solved. You were right, so I changed how patients talk.
Patients now keep things to themselves
- Ask what's wrong and you get one complaint, not the full story. A second open question gets you maybe one more, then the patient tells you he can't think of anything else and you have to ask about specific things.
- The details are yours to dig out. Where exactly does it hurt? What kind of pain? How bad? What makes it worse? Each question reveals one piece.
- Patients report in their own way. One plays it down, one exaggerates, one is too embarrassed to talk about stomach or toilet problems, and one can't remember how it started until you ask again. The exams still show the truth, so you decide who to trust. After the diagnosis you see how that patient was reporting.
- No more fake cheerfulness ("I'm doing well" while sick) and no invented extras.
You don't need to know the illnesses
- Hover over any illness in the diagnosis window and you get a one-sentence explanation of what it is and where it sits, with no spoilers.
Smaller, quicker, same four languages
- The download shrank from 1.4 GB to about 580 MB, and answers come roughly twice as fast.
- English, German, French and Spanish all got cleanup: no more echoing your question back, better answers to follow-ups like "and how much?" or "and the day before yesterday?", and more natural wording for fever and chills.
- The first-start data question is now four short lines.
If you played an earlier version, I'd love to know whether it feels more like a real case now, and whether any patient still says too much or too little. Thank you all for the honest feedback, this update is built from it.
