This game has a mountain of polish with the beautiful sunrays in the shallows to the murky darkness of the depths. The music is fitting for a chillax diving game. The graphics throughout are really well done. Initially I appreciated the challenge of the treasure weighing me down, but the more dives I did, it felt like something is missing to make ascending have more of a skill check and be more exciting. Maybe the diver should be on a rope, and when the player starts being reeled up the sharks come out and you have to shoot them to make it to the top? Lovely UI design and polish on all the assets. I don't think there are any upgrades I can buy to make bigger runs later in my career. The attract mode is cool and appealing. No bugs found.
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How does your game follow the theme?
Treasure is the goal and also the problem. Every piece you grab adds weight, so the more you take, the harder it is to get back to the boat before your air runs out. Pass out and your bag of treasure sinks to the bottom, where you can try to recover it on a later dive.
What is at least one brainCloud feature your game uses?
Authentication (anonymous login + player names) and Leaderboards (daily + all-time)






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