unfortunately I must complain about UW support, the font/bits are too small in windowed, and when fullscreened on 2560x1080 it cuts off significant chunks. I'd prefer black bars at least, and full support if possible.
it's crazy how much easier than traditional songwriting software this is for basic stuff, thank you! My one other feedback is that you clearly specify "There’s no MIDI import/export yet, and you can’t load your own instrument samples.", but that would be pretty necessary to allow this to be utilized in a professional context, as it stands I think the usecase is very narrow as a tool, though it's joyful software that is fun to play with.
Viewing post in Puck's Music Painter + Vocalizer comments
Hi!! Thank you for your feedback!! Originally I wanted for it to be a far more complex tool with custom instruments and stuff.. It went a bit over my skill level and I released it more of like a cool toy software than a professional one! I'll still try to bring the MIDI import in the future tho! As for the ultrawide support, I couldn't find a way to make it rescale properly like the seamlessifier would on pc ;w;! It's a bit tricky to do it with its drawing system and it being made on canvas in Unity! I sadly can't test it on an ultrawide, but I'll try to make it at least not fixed to a 16:9 resolution as of now! Thank you once again! ><! I hope you'll like the coming updates! >:3
Thank you for the quick response! I am sure I will love the updates. Also - I must flag a gain/distortion effect as request, that alone would allow the existing instruments to be used for electronica/rock style stuff. Again, happy as-is, but wanted to bring it to attention.
Also - one question upon further experiment - is it possible to know or adjust the time signature or played note lengths, for example for plucked instruments? the note length at least seems to be a random(ish?) pattern of quarter and eighth notes in 4/4 measures, which doesn't match the horizontal lines' implied patterns(which seem to shift with resolution but peak at 16 eighth notes?). Like, if I want to have a constant, consistent kick drum at the start of each measure, or a 4 on the floor(attached image should play that) it seems impossible unless I am missing something. Also it obviously makes the 'length of song canvas in seconds' only accurate at 120 bpm. Sorry about the long question.