Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Tomorrow Returns DeskView game page

Listen to a boxed tomorrow or read its erased return reason. What you inspect returns at the ending.
Submitted by rina-on-screen — 8 days, 5 hours before the deadline
Rated by 2 people so far
Add to collection

Play game

Tomorrow Returns Desk's itch.io page

Rate this game

In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.

AI Tools Used
Codex generated the story prose, branching HTML/CSS/JavaScript, and English translation. All dialogue is prewritten; no live AI runs during play. No third-party assets are included.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Interesting idea! Not bad, but I would wish for more to it. Thanks for submitting this!!

Submitted

I read all four routes, both first choices and both second choices. The premise lands fast: a box labeled TOMORROW, a returns clerk, and a customer afraid of their first greeting. My favorite details were the form where the erased reason rises back up, the counter bell turning into a school bell for the test run, Rina turning her badge around, the customer stumbling and correcting the greeting, and a receipt that stamps only the first attempt as done. That last one is a great quiet beat.

On the feedback side, the first choice (listen or read the form) changes one middle scene and a line or two of the ending, so four routes felt like two. Both endings are warm, so I never felt a choice could cost anything. One option that leaves something unresolved would add tension. Rina explains both second-choice options in one dense paragraph before you pick, so I chose from a summary.

A couple of lines tripped me up. One is the line about the scale having a different customer-service policy, right after the knocking. The other is the question about needing more than a minute before closing, in the five-minutes ending. The ending title is small gray text and easy to miss. A small “ending 1 of 2” marker would nudge people to try the other.