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Making a full survivors-style game with 50 waves, upgrade cards and bosses in a week is insane! The arrows lighting up the dark is a really nice use of the theme, and the hand-made art has a great consistent style.

One music tip from my own jam game: the loop is quite short, so it gets repetitive after a while. What helped me was duplicating the loop and removing the melody from the first part, so the melody only comes in after a few bars. It gives the music some room to breathe and makes it feel a lot less repetitive.

Really impressive work!

(+1)

Thanks for the feedback on the game! Much appreciated!

I agree about the music—I experimented with it quite a bit, but it ended up giving me such a bad headache that I decided to leave it as is and focus more on the survivors-like mechanics instead.