I like the story of the game! I do think it could benefit from more descriptions, like some details of how some of my choices led to death screens. I also feel that there could be some more decision points so that some of the choices didn't lead to an abrupt success or failure. I like that this game opens up potential for me to experiment with choices though! Also, the cover artwork is nice.
The story was well-written to the extent of understanding what I was trying to do and where each choice led. Although I feel like the choices kind of led to the exact same situations as the other ones once I found a slight pattern. Overall though, I had fun and felt a bit immersed.
I enjoyed the story, it felt cohesive, and I did feel like I got immersed in it despite how little text there was, which is a good thing. I did notice a few grammar issues, though, and the choices to me seemed to be fairly random and led to the same death screen.
The story of your game is good, its easy to follow and easy to understand the consequenses of my choices. There are some gramatical things that could be fixed, such as changing POV (eg: "you walk down the hall...." straight into "what should i do?") this conflict takes me out of the atmosphere. The endings were also quite abrupt, and more choices may help.
The story is very straightforward, though I wish there was some more description to add to the atmosphere and to draw the player in. The choices made logical sense for the most part but weren't the most entertaining. I do like the premise
The story is easy to understand, but I wish there were more descriptions and choices (While depending on what choices you make, you can get more choices, you can end the game with 2). The overall premise is interesting, but I wish there were more outcomes and choices that were less intuitive.
Comments
I like the story of the game! I do think it could benefit from more descriptions, like some details of how some of my choices led to death screens. I also feel that there could be some more decision points so that some of the choices didn't lead to an abrupt success or failure. I like that this game opens up potential for me to experiment with choices though! Also, the cover artwork is nice.
The story was well-written to the extent of understanding what I was trying to do and where each choice led. Although I feel like the choices kind of led to the exact same situations as the other ones once I found a slight pattern. Overall though, I had fun and felt a bit immersed.
I enjoyed the story, it felt cohesive, and I did feel like I got immersed in it despite how little text there was, which is a good thing. I did notice a few grammar issues, though, and the choices to me seemed to be fairly random and led to the same death screen.
The story of your game is good, its easy to follow and easy to understand the consequenses of my choices. There are some gramatical things that could be fixed, such as changing POV (eg: "you walk down the hall...." straight into "what should i do?") this conflict takes me out of the atmosphere. The endings were also quite abrupt, and more choices may help.
The story is very straightforward, though I wish there was some more description to add to the atmosphere and to draw the player in. The choices made logical sense for the most part but weren't the most entertaining. I do like the premise
The story is easy to understand, but I wish there were more descriptions and choices (While depending on what choices you make, you can get more choices, you can end the game with 2). The overall premise is interesting, but I wish there were more outcomes and choices that were less intuitive.
The story is cohesive and I understood what I was supposed to do from the start. Only things I noticed were a few grammar mistakes.