Reminded me of an old school DOS game, cool way to do a spooky space project. I got jumpscared by an asteroid haha.
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How does the game relate to the theme (Haunted)?
You play as tech support to a pilot of a space mech that is being haunted, however your job is to bring it back no matter what.
What optional themes/'powerups' were used, if any (Psychedelic and Machine)?
Used 'Machine' to get to the mecha idea




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