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Feedback wanted: Sunplot — tiny garden-planning game (12 puzzles + replayable Seasons mode, browser)

A topic by sproutbyte created 10 days ago Views: 109 Replies: 3
Viewing posts 1 to 3

I'm testing a small prototype before deciding whether to build a full game: Sunplot

You plant a garden on a small grid and press Grow. Tomatoes need sun, ferns need shade, sunflowers grow tall and shade the bed below them, cabbages need a pond, pumpkins need bees from lavender. Puzzles mode has 12 hand-made gardens; Seasons mode is short replayable runs where you pick 2 of 3 plants each season and must beat a rising harvest target.

AI disclosure: the code, art and text were made with Claude (an AI model) under my direction; the page's AI disclosure is filled in. No image generators were used.

What I'd like to know:

  1. Could you play without instructions? Where did you get stuck?
  2. Which mode did you keep playing, and why?
  3. Would a full version interest you? What would it need?
  4. What does it remind you of — and is that one better?

It runs in the browser (desktop and mobile), no sign-up. Blunt answers are welcome — thanks!

(1 edit)

Thanks for sharing this! The tomato error gives the exact row and column, and Adjust garden keeps the other plants in place. Being able to move just that one plant instead of starting over is helpful. The sunflower-and-fern puzzle also shows how the plants can work together.

One small suggestion: mention Forecast shade in the level 3 hint, since it already shows where the sunflower's shadow will fall before growing.

Is the season number above the harvest result meant to preview the next round? After the second harvest, it showed season 3 while the result still described season 2. A 'next season' label there might help distinguish the two.

This covers the first three puzzles and two Seasons harvests on desktop. The full eight-season run and mobile weren't tested.

Thanks a lot for playing and for the detailed notes!

You were right about the season label: the header switched to the next season while the harvest card still described the one you had just finished. In 0.2.2 (now live on the page) it reads "season N harvested" until you press "Next season". I also added your suggestion to the level 3 hint: it now points to "Forecast shade" to preview where the sunflower's shadow will fall.

If anyone else tries it: I'm still curious which mode you'd keep playing — Puzzles or Seasons — and what would make a full version worth it.

Yeah, I could figure it out without instructions. I got stuck on level 9 though.

I’ve been playing the basic mode so far.

A full version would be cool. I think it’d need more variety of plants, especially as it gets harder, so the later levels don’t feel the same.

Not sure honestly, maybe a bit like tic-tac-toe? Hard to compare it to something exact.