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How does the game relate to the theme (Haunted)?
Hollow Rock is considered to be haunted by former colonists. During the game we encounter spooky ghost like stuff.
What optional themes/'powerups' were used, if any (Psychedelic and Machine)?
The game revolves around using a Machine (your salvOS tablet) to navigate through the levels and solve puzzles and stuff. Nothing regarding psychedelic.
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Comments
Very cool puzzle game! I like the idea of having to map out the place myself, and there's always a feeling of unease and suspense as I'm exploring. Nicely done!
Yay! I'm glad that the spooky vibes worked! Thanks for playing my game!
Woah! Love the concept, the shaders and the story! Totally my kind of game. Love the ghostly bit at the end. The imagination is definitely more horrifying than seeing. Awesome job!
Thanks for the kind words! It means a lot!
Very polished game!
Atmosphere was very well done, and each element felt intuitive to use. The style of the game looks very clean!
Only thing was it was hard to read some of the smaller text elements so had to super zoom in on browser.
Awesome job :)
Thanks! I'm so glad you enjoyed it! :))
Was like the sonar parts of Alien mixed with a connect-the-dots picture. Reminded me of somethin' that'd be on the ol' DSiWare shop back in the day. Rad stuff.
Thanks for playing! I'm happy you found the feature interesting!
I really like the ideas of this game!
Nice game! It's just a tad long for my liking. I liked the sounds and the effects that you used, and how your steps sounded different as you walked on.
yay! Thanks for playing my game! It does take quite a while to scan and map out the whole area lmao
Very fun game! I love the atmospheric horror and I would say the gameplay is quite innovative. I think what makes it way scarier is the absence of environments and the abstract concept of the map of the game which made it quite awesome! The art and the sounds are all also quite fitting and I love the environmental story telling! Though I do feel like the levels ramp up a bit too much in difficulty for me (could just be a skill issue on my part xD). Overall, I had a lot of fun with this one! Great work!!
Yay! Thanks for playing and i'm really glad you enjoyed the game! The absence of environment was the whole focus, where you scare yourself with your imagination, so i'm happy it worked out as intended! Also, not a skill issue! I've had others play it too and they also struggled on the puzzles. Might have been a good idea for someone to play test it during development instead of myself, who already knows all the answers lol!
cool concept! cant wait for full release if thats what you plan on doing!