I really like how the different block types grew out of that original idea. and the sentence that Nothing can be made from nothing is such a fitting foundation for the mechanic. I'd be curious to see what other block types you had in mind for a future version!
Thanks, that means a lot.
A few I didn’t get to:
A twin block — move one and its pair moves the same way somewhere else on the map. You could never spend a stone without paying for it twice.
A melting block — it dissolves a few seconds after you put it down. A bridge you only get to use once, right now.
And making support global: every stone falls when what’s under it goes, not just the loose ones. That one probably turns it into a different game, which is why I left it alone.
I really like the twin block idea, especially having to think twice before using a stone because its pair moves too. The melting block sounds interesting too,
btw, u are making me even more interested in the game with every detail u share! I would love to hear more about the creative process and discuss the game a little further, but going back and forth in comments can get a bit difficult. Do u happen to have Discord or somewhere else where we could chat?