Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I think adding more obstacles alone might not improve replayability that much if they all just reduce the number of ducks. From the player's perspective, they'd mostly feel like different sprites doing the same thing.

It might be more interesting if obstacles had different behaviors. For example, red cars could drive recklessly, while cars of another color might slow down or yield to the ducks. That way, players would have to react differently instead of just avoiding everything in the same way.

That's a great point, thank you! You're right that new sprites doing the same thing wouldn't add much. A reckless red car versus one that slows down or yields would make you read each obstacle instead of dodging everything the same way. I'm writing that down for the post-jam update. Thanks for coming back with more thoughts!