This looks like a really fun and creative project, and the new character additions sound like a nice way to keep things fresh!
but I am now curious, which of the three was the most challenging to design, especially when it came to their special ability?
Viewing post in Stompy Stompy Panic: Return to Sizon (v1.3) comments
Ohh, so u had quite a few different directions in mind before settling on the stun bomb!
btw, u are making me even more interested in the game with every detail u share! I would love to hear more about the creative process and discuss the game a little further, but going back and forth in comments can get a bit difficult. Do u happen to have Discord or somewhere else where we could chat?