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This looks like a really fun and creative project, and the new character additions sound like a nice way to keep things fresh!
but I am now curious, which of the three was the most challenging to design, especially when it came to their special ability?

Ascai definitely had the most technically demanding special ability, but actually deciding on what Tear's ability was going to be was the hardest!

Oh, thats interesting! I can imagine how tricky it must be to balance the technical side of one ability while figuring out the right concept for another.
I'm curious, did Tear's ability go through a lot of different ideas before u settled on the final one?

Yea the idea was either chain lightning or "she moves faster the more tinies she squishes" or the final one, which was a stun bomb.

Ohh, so u had quite a few different directions in mind before settling on the stun bomb! 

btw, u are making me even more interested in the game with every detail u share! I would love to hear more about the creative process and discuss the game a little further, but going back and forth in comments can get a bit difficult. Do u happen to have Discord or somewhere else where we could chat?