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Treasure Defender's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #1 | 4.214 | 4.214 |
| Polish | #3 | 4.071 | 4.071 |
| Theme | #8 | 3.643 | 3.643 |
| Innovation | #10 | 2.929 | 2.929 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game follow the theme?
The game tell the story of the Treasure Police, the treasure chest is literally the object of protection in the game. It also the one giving us powerups. So the game teaches us to treasure the treasure chest.. If that makes sense..
What is at least one brainCloud feature your game uses?
Authentication, Display Name Setup and 2 All time Leaderboards
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Comments
Super fun! On initial play, it seemed like another rogue pixel shooter until I realized the goal was to defend the treasure. Love the speed of incoming monsters and the ability to customize and stack your attacks.
I would have liked to see more reward for moving about the level vs sticking to the treasure.
Overall it was super fun and I found myself replaying to see if I could get on the leaderboard. : )
Really fun game, everything felt smooth, I love the variety of enemies and that you also have boss enemies with abilities. The concept of defending a treasure is also great. I thought I had gotten far but was surprised to see the leaderboard after I died, some people made it so much further :) Wonderful.
Congrats on the submission!
It surprised me too. Initially i was afraid because of how similar my game is with others, but i want to make game that i like so i just keep making it with the theme in mind to create on top of, i kinda expect people to just brush it away.
But, seeing people actually liked it, played it so much further and appreciate the improvements i made towards this genre makes me definitely want to scale this game even further outside of this jam and i have several stuff in mind for this game already. People's enthusiasm really does open a faucet of inspiration in my mind.
Thanks for playing !
Very mobile generic game, the base game does great and addictive but there are hundreds or thousands of familiar games like this, need more variety, contents, and into the story would be better. So far it’s a Good Game.
It is a quite common genre yeah i agree, i did try to add things and improvements to this game though to improve the experience of playing based on what i feel is missing from similar games. I am with you that scaling contents this game further will make it better. Thanks for playing !
This is really fun! One thing I especially like is the auto lock on feature when you pass your cursor over an enemy- I think it really eases what would be a source of player frustration and allows you to focus on just sweeping the hoards rather than perfect aim. Great game!
Ah it's so nice to feel that someone acknowledge that ! That's one of the main frustration i get when i play game similar to the game i made, aiming, especially at the beginning where the bullet are quite small is so hard, so i implement a quick-snap-lock aim assist to help. I should've followed that up with a bit tougher enemies and variety of abilities and i fully own the miss on that one. Thanks for playing !
cool, more variety would go a long way
Thanks. Yeah i agree, too focused on juice refining, didn't realize it lacks variety that much.
Completely action packed with some fun upgrades too! I wish there were even more upgrades to mix and synergize.
Hi! Thank you, that's the feeling i'm aiming for. Though yeah i agree that it needs more upgrade types to mix and match, way too focused on juice refining. Will do better next time.