I tried the game, and here’s some feedback I’d like to share:
- I personally think the first few levels should be easier so players can gradually learn how the mechanics work, how to navigate, and how to hide. The problem is that, in both Level 1 and Level 2, our very first move (WASD) resulted in a game over, which can be discouraging for new players. If we need to "wait" during that first move, I'd suggest to highlight the "wait" button. Then, the difficulty should increase gradually as players become more familiar with the mechanics.
- The text isn't particularly hard to read, but some of the wording feels a bit off and can be confusing. For example:
- "A card table takes 1 dot." Perhaps the word "tile" fits better here than "dot."
- "Red X: step there and you're seen. Red ring: stay here and you're seen." This is a bit misleading because we typically associate an X with something wrong and an O with something correct. Having both indicate danger feels counterintuitive