Hi demomachine, I'm Edouard, a gameplay programmer working in Godot and Unity; I led a six-person Godot team. Your team call mentions programmers, and Future Desert Grind City's momentum skating (grinds, wallrides, chained routes) is exactly the kind of movement system I enjoy building. Is the programmer role paid, and which engine are you planning to use? I also run ThirdAngle, the account this is posted from, and take programming contracts alongside it. Feel free to reach out if that sounds useful.
Add me on Discord: edouard_m. More at https://edouardmurat.com/