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Design Statement
The theme song makes us think of open skies and daydreams. It reminds us of long-distance trips when we would stare absentmindedly at the sky through the car window and imagine a tiny figure hopping from building to building as the scenery rushed past. When we picture that daydream as a story, we imagine someone returning to a hometown that has changed dramatically, being moved by the sight, and wanting to put right something they still regret. As for gameplay design, we first thought of jumping between platforms. Since the jumps needed to follow the beat, the game is essentially a rhythm game. We ultimately decided on rhythm-based gameplay, with platform jumps as a way to visualize the beat.
Game Instructions (launch steps, controls, and gameplay overview)
Click the mouse or press Space to guide the star as it leaps over slowly moving buildings, or ride flying fish to collect scattered memories. It’s a light, airy platformer. If you’re new to platform jumping, you can follow rhythm-game-style beat cues to time your jumps and ease into the experience.
Gameplay walkthrough video
https://drive.google.com/drive/folders/1MBdWXLmi5-ADX6Qo7qh4j3mRm71IqHX-?dmr=1&ec=wgc-drive-%5Bmodule%5D-goto
Did your project use any AI tools or assets? If yes, please specify.
We used AI coding agent to help write parts of the game’s code
All artwork and audio are human-made.
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Comments
A very beautiful theme, music, and art.
Loved the music and visuals!
老师的审美好强啊!
I love the art style/direction that you took with this game!! Cute game! :-)
cute game
Really great audio and art
Such great vibes in this art style, love it!
好好看的游戏,界面设计好用心!
I thought the UI was that of a real video player!
Haha, so we made a real “video game”! Thank you for playing our game XD
好适配的音乐!是本次gj的作曲吗?感觉回到了放学路上坐在车上发呆的时光ww...界面设计也很有趣!喜欢你们的作品!
是本次GJ的原创作曲哦!非常感谢你喜欢我们游戏UwU
真是不错的游戏!!我喜欢你们富有童趣又梦幻的美术风格,列车太棒了,我完全懂这个场景让人着迷的原因。中场的背景变化也很惊艳。作为节奏游戏相当有趣,我喜欢踢飞(哈哈)那些鱼的想法。不过由于游戏流程比较长,单纯地跳跃到后面有点无趣了,剧情也不怎么看得懂。无论如何,我喜欢你们的作品!!!
好耶!谢谢你喜欢我们的游戏♪(´▽`)