hmm, the game is potential, beside the game performance and sound, graphic; some UI improve, new structure, loot, item system, story instead of new mob or magic would make the game better; I still don't understand the "HG" bar (I guess it's hunger bar) and how to refill it; The player have too much magic at the begin, they should choose only 1 element (for the strategy depth) then kill mob, boss to unlock the new one (yes it's pretty aimless)...
Viewing post in ManaShift:Endless Tactical World(Demo) jam comments
thanks for the feedback. HG cannot refill for now cuz item system is not in yet, and the magic given is just to show you different magic in this game but in the actuall game you will begin with few magic only, the dropping item system is in progress. the goal of game is learn more magic explore and collect items. i want try to make this game can have farms(like mob farm) just like in minecraft