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Really enjoyed this game. 

Some design/mechanic choices that stood out to me: having the people you need to kill grouped, so you weren't running all over a large map; having the missed groups wave at you and highlighted; the occasional bonus gem dropping from manually reaping souls. 

Good work!

(+1)

Thank you, thank you! <3
I spent some time trying to figure out how to display 7 billion onscreen and there were a bunch of iterations, let me tell you that!