Really solid entry, could have been a bit shorter and got a bit repetitive by the end but it was a lot of fun!
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Casino Roll's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #117 | 4.432 | 4.432 |
| Overall | #247 | 3.914 | 3.914 |
| Enjoyment | #453 | 3.622 | 3.622 |
| Creativity | #661 | 3.689 | 3.689 |
Ranked from 148 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your player is a dice, and you roll dice to determine the minigame test you need to pass in order to deal damage to the enemy.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Really interesting submission! the style is super charming and enjoyable, and each minigame is quick and fun! The pacing of it all feels nice, I really enjoy it!
lovely assets, beautiful music and a cute lil story!! i rly like how you made the dice rolling effect which minigame to play, and all the minigames were cute n fun. didnt overstay its welcome also! gr8 job <3
Wow, the composition was amazing. Loved the art/music/sound effects. Well done :)
Great game, like i expected knowing what you can do (Youtube videos). I have only one bug, when i drop ball into red area, ball just jumped up and game count me two times and i lost two lives. Apart from that very good job!
Congrats HelperWesley, Art man oil and Lightspeed6 !!! I enjoyed very much Casino Roll.
Interesting concept! a bit random but I had a lot of fun! ๐ good job!!
Amazing game, presentation was brilliant, graphics and animation wise, gave me a mix of vibes from a mix of Cuphead and Slay The Spire. Music fit the setting perfectly. Game design felt slick too.
There were a couple of small "maybe exploitable" bugs like during the drop the ball section you could actually get the ball to bounce out of the green hole, go back in and do double damage, but this is not a criticism, you and the rest of the team did an insane job on this; especially considering the time-frame, this is the sorta game that I could see on Steam as a really unique roguelite if you took it more in that sorta direction.
Finished the game first try without dying, and had a ton of fun with it.
Congrats on the amazing entry.

Cool stuff, art is very nice! I like the minigames, though my pachinko got stuck on the first row and had to restart the game. :')
Good work!
I found a glitch, when you get to the spin the wheel triple tap it for triple damage! wish we have an autosave feature too, cause it gets harder as you progress
Holly molly !
all of that in 2 days ! O.o
i love the art style the music the game mechanics and literally every game aspect in there <33
Perfectly made !
This game was incredibly adorable. Loved it! Pachinko is best minigame! Bartender is best blender!
This was fantastic! Great, great art! Enjoyed the minigames, game was a good length! Great work!
I like the concept of minigame battle combat, was a fun time. Art assets were amazing, overall some great work here. I agree with others below that spin the wheel to me became easier as there were less colored wedges which is interesting
"Slay" - Twitch Chat
"I concur" - Moog
Good pixel art aesthetics, fits the theme very well, great music, good vibe.






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