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0piotrogo

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A member registered 6 days ago · View creator page →

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This game is cool because it requires an extremely fast reaction time and offers plenty of practice within a single session. It’s also VERY intuitive, as the controls are easy to grasp. The graphics and music are both pluses, I found the HUD a bit cluttered, though still easy enough to understand. One thing I’d like to point out is that, even though it’s easy to learn how to play, I spent 10 minutes just trying to get through the "easy" level.

Man, this game is the perfect example of something I didn't expect to see in this game jam and I mean that in a good way. The level design is solid and well-balanced with the mechanics, it’s genuinely difficult *not* to end up destroying a good chunk of the environment when enemies are nearby really cool stuff.

I liked how it works, but I found it a bit difficult to get feedback from the hits I landed, it made defeating the creatures harder for me, since I couldn't even tell if my shots were actually connecting. That said, the game is fun, though a bit short.

It’s a really fun and engaging game. I really liked the concept of having to use the right object, position it, and scale it up or down, it was great to play, and it turned out really well.

I really enjoyed the game and got quite invested in it; the difficulty is well-balanced, especially with the upgrades—pretty cool.