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AlexandreMuller

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A member registered Mar 03, 2023

Creator of

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I'm not having issues rendering particles, but rather with their logic if there are too many of them active in the scene
I see the grass rendering is pretty heavy, try turning off displacement in the material or straight up removing them from geometry nodes.
The UPBGE version I'm using was built on May 31, 2026

(2 edits)

Thanks a lot for commenting!

  1. The camera not following the player seems to be an internal logic nodes bug;
  2. The enemies aren't showing up because I made the mistake of sending the save file with the 'Inimigos' collection visible—if you turn it off, it'll work fine;
  3. The mouse cursor is where you aim your shots. I originally did it differently, but when jumping onto high rocks, you couldn't hit the enemies, so I decided to try a different approach :) ;
  4. I was rushing to get the game submitted, so I bumped the enemy value from '100' to '5000' and forgot to change it back :/ ;
  5. I'm using the '5.2.0 Alpha' build, and running different versions runs the risk of bugs and crashes.

Thanks for liking the concept and art style of my game! :D