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Arsi-Lorenzo

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A member registered 68 days ago · View creator page →

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For the camera movement I used an Area2D, a script would take me a lot of time in jam that I full dedicate to the room spin. Thank you for the feedback! <3

I'm curious, i will take a look

This is because the area that resets the correct zoom is just a bit to the right of your position. You should be able to just jump and go there, but I know I didn't do a great job setting it up.


I definitely should have disabled the collisions for the special blocks that aren't in play yet!

I would have liked too! In the very beginning I was planning 5 levels.

I didn't think it would be so geometrically difficult to handle the rotation of the player and the special blocks in sync with the room.

Thank you so much! <3

Guess I didn't do a great job in managing the areas for the zooms...

This is... just perfect. I didn't think this was taking me so much. I loved it, really.

WHY MY LEGS ARE PINK?!! I don't know how you've created a CPU during a jam. I like the concept but the spin should have a window and not be exactly 360.

Okay this is a dopamine-cage! The most difficult part is the balancing and the mathematics part of the script, but the concept is really cool!

I like the concept, but I would like the shield after an hit. After a bit it becomes too chaotic, but this is such great for a jam, great job!

what a masterpiece