Thanks a lot, all three of you, this was exactly the kind of feedback I was hoping for. I just uploaded a new version (0.6.0) based on it:
- Outrun the void now actually matters (urvek_x, Qwanderer): on the last level of each world (10, 20, 30...) the void really chases you. Every flip lets it a little closer, every star pushes it back, speed zones let you pull away, and the checkpoint shoves it back. If it catches you, you die.
- One-click restart (urvek_x): there's a restart button next to pause, or just press R, so you can go for 3 stars without leaving the level.
- The tips for new obstacles no longer pause the game. They just show up for a couple of seconds with a short slow-down.
- yunfeiliu1986: on desktop the first hint now says "Click or press Space", and the finish gate has a FINISH label, so it shouldn't look like a wall anymore.
If you have a few minutes, I'd love to know whether the void feels fair now. You can jump straight to any level you've unlocked from the Levels screen.
