Great job! Love the character creation system. Easy but still provides a lot of room for creativity, plus I love supers systems.
Bright Sun Games
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I like the idea, but I’m not fully sure what the tie-in with nails is, at least how it matters beyond the initial conceit that you are using nails to change reality? I figured the nails thing would come in with the mechanics a bit more, maybe something about how you do your nails changing what abilities you have?
Fun concept, I love how the entire document feels like some sort of candy-fueled fever dream.
The sensory details in every room are a great touch. Very helpful for the GM to use, I honestly wish more games did that.
I wish the text was laid out a little more cleanly to make it more readable. Not necessarily artistically laid out, but the spacing and indentation seems inconsistent and it makes it a little harder to parse.
A fun premise, and I think pretty well implemented. I can’t necessarily comment on how well the game might run without playtesting it, but it looks like it would work upon an initial read.
- I like that the injuries are less interesting than the flaws but that flaws can be removed. It makes you want to take on flaws, which provide a lot more character.
- The bear character was a bit jarring, but otherwise a fun concept.
- I was tickled by the stats being Bones, Blades, Beards, and Booty. I just wish there were an alliterative name for “omens” instead so it would fit with the rest.
- The mission is fun and seems piratey enough, but I was honestly expecting something ship-based, or at least one sequence on a ship.
Thank you!
I agree with several of your points, and I made a couple edits that should help clear things up a little. Also, the version I uploaded with some basic layout work should help in understanding the map and flow of the game. It also includes some reminders about Energy, Heart, and Supply on the character sheets.
I find the idea of flipping the Handler’s rolls interesting. I’d want to test that. I wish I’d had more time to test this game out before submitting it; I wish I’d found the game jam sooner. I’ll be updating it in the near future when I can get some more testing done!


















