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Dr_Cosmobyte

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A member registered Oct 07, 2023 · View creator page →

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Thank you! Most weapons in Aracnocide were not entirely my work; sometimes modders like LossForWords, Skelegant, Tesefy, or many others will grab a 3D model, pose it in a image viewer (such as Blender, XNALara, Sketchfab...) and "print" the positions that they want that weapon to be viewed.

Hope that helps!

Hi, thanks for playing!

Go for it! I highly recommend you take a look at the credits list for a detailed reference (although the sounds are not credited as the sprites).

Happy modding!

Well... all you need to do is kill them with the uzis, really... i confess i haven't tested the build on UZDoom, because i'm still an old hog who uses GZDoom 4.10 for pure convenience.

But thanks for letting me know. I'll download the latest UZDoom to see if i can replicate this issue.

Hi, thanks for playing! I'm not working on other mods at the moment, but i'll note this down for the future!

As i stated in my changelog: this is not a comeback to modding at all, rather its a modding worm regarding this specific mod that i had. But thanks though lol

After so many years, this problem was solved! Check out the new version! Have fun!

Check out the new version! Have fun!

I'm not sure what the error can be, but I'll look at the code.

(1 edit)

It is true!

In a matter of some days (maybe a bit more), i'll be updating this game and adding many new things to it, and finally take a modding worm out of my head i've had ever since before quitting in 2025.


Stay tuned! =)

Hi! Sorry for taking long!

I searched for songs without copyrights and ended up on a YouTube video called "Apocalypse Blues" by Alexander Nakarada.
I edited its total duration and added some radio effects to make it look like a transmission on a nearby radio rather than a crystal clean rendition!

I'm thankful you enjoy the mod!

Oh... tough luck. That is a Daemon-city generated map...

You'll have to be more specific...

Glad to be of service!

Hi, i can only suggest you to use other sourceports, since this mod used to work fine back then.

Peace!✌️ 

Not that i'm aware of, sorry. Hacx is a bit harder to make patches for than Hexen or Heretic.

Hi! Considering the mod is composed of simple RandomSpawner commands, it's pretty much possible it won't be troublesome in Zandronum.


But if you do need a port that works on older PCs in case Zandronum doesn't work, i highly recommend LZDoom.

I want to be honest, as much as i enjoyed making this mod, i think i should call it finished, since I'm not working as much as in the latest years.

So for now the answer is no, but unless someone finds a game-breaking bug, then I don't see why i couldn't add a CVAR for weapon replacements.

Thank you!!!

I'd go for DoomRLAMonsters, Legion or Shades of Doom!

Two of them are the Wolfenstein series by Las Rojas (Rheingold, Nocturnal Missions...), the other i really don't remember.

Try this page on the ZDoom forums!

Go for any urban environments - i suggest things like GRIME, Doom 2 in City Only, maybe even things like Urbanside and the Doomer Board Projects maps.

I'm glad i can be useful!

I'm glad you like it friend!

Thank you a lot! Don't forget there's lots of enemy packs you can play with this mod!

I believe the "multiple names" problem is part of the markers inside the mod. If you're using slade, just name the small arrows that split the documents into categories with names like "marker 1", "marker2", and so on. Then try using it as a resource again.

Hope this helps!

Go to the options> controls> weapon reload, and bind a key (i usually set it to R).

Nightmare Logic

Have fun!🙂

Thanks my dude!

Thanks my man!

I will need to open the file and read through my code again, so expect an answer in some time.

It's definitely possible, my only concern is if it can be made as a separate patch instead of a entire new file.

Not if you don't edit the file, unfortunately.


The voices are from Diablo II, Druid class!

That'll be the first thing I'll address this weekend. Thanks!

Added to the thread! Thanks!

Weird, they should go to a null state. But thanks for noticing!

Factotum Survival is harder, has a lower ammo cap and doesn't have the Plasma Rifle.

Thanks for the feedback! I can tone it down if more players get the same results!

Sorry for the delay, props uploaded! You can also check out Codename Nomad's thread to see a little separate patch with its musics!

Unfortunately this happens with all my mods as of late. I haven't changed anything in my TITLEMAPS in the last 7 years. It's a renderer problem.

So this is what i can recommend: Try another sourceport, try opening the console, or even spamming enter for starting the game, or even, changing your rendering settings to Vulkan. One of these options should work.

I don't see why not! Expect a little patch this weekend!