Yes I apologise. I could not update the game file due to the controls issue so we had to make a mirror page following Polyducks' advice.
Fathomable
Creator of
Recent community posts
Thank you! I actually did notice the mouse controls right after submitting the game, which is why I tried resubmitting the game file. Unfortunately we had to make a mirror page according to Polyducks. The new updated version uses keyboard controls, I completely forgot to edit the tutorial in the rush 😅
As for the resolution, I'm not sure about what happened since my peers and I tested the game and it seemed okay. Maybe it was a Godot issue.
Hey, I totally understand the moderation. To clarify, the game and every asset was centered at 160x144. Maybe Godot's web export forced a viewport stretch that I couldn't override in time.
As for the removed file, I was following the advice Polyducks gave on the forums to use a mirror page. As when I submitted the game, I realised that mouse controls couldn't be used, but unfortunately it wouldn't let me resubmit my game file. The version I published on the mirror page uses keyboard controls for A and B, I just forgot to edit the tutorial due to panic. I appreciate you guys taking the time to review it.
LargePootato and I spent countless hours trying to make our game meet the GBJAM limitations, and us being very new to game development, we encountered issues that could not be resolved perfectly. We appreciate you taking the time to review it despite the upload issue.
Game : https://largepootato.itch.io/drinks-ahoy
Discord : breadsticks14
Joined the server, hope you enjoy!


