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Krageben

13
Posts
A member registered 73 days ago

Recent community posts

Good work, thank you. 

Makes sense, just wanted to report if it was a bug. 

(1 edit)

Ok, so it's intentional. Just reporting it seeing that in the original game you can carry it in the paper doll slots and store it in bags. If you are going for realism maybe the paper doll hands would make sense.

The Standard of Honor seems to be bugged and wont fit in any bags or paper doll slots.

(4 edits)

You probably know this better than I do, but, yes, from what I can understand 1 Training Point is awarded per 300 XP plus 1 per level up. Then spending 1 point at a shrine increases a skill by 1 to 5 points based on attributes and current level.

That explains it, then. 

Also suddenly the amount of xp has started to go down on my Unity character, not that it matters at max level, but maybe worth noting. This may have started after I started playing the same save on newer versions. It was 9601 at lvl 16 (9629 in the original), but then it became 7680, and now it's 6144. 

There seems to be a disrepancy between the amount of skill points at max level (16) between this and the original. In my original playthrough my character has maxed several skills at 16, such as Sword 30, Mana 30, Casting 30, Defense 30, and even had points left to put Lore 20, Attack 19 and Acrobat 15. For comparison my Unity Underground character sheet looks like this: 

You may already be aware of this but some signs are floating mid air. 

I did notice that it seemed like some notes were muted in the background. Thanks for looking into it, will check it out.

(5 edits)

Been testing and it sounds like it's maybe two different version of the same track (I have the UW04.xmi in my SOUND folder), or maybe it cuts off? I'm using Ultima Underworld Portable (Roland MT-32) for the original, which sounds exactly like the one in the linked video. In the Unity version it never seems to reach the crescendo, as here at the timestamp (1.38), and it sounds differently throughout:  

Thank you.

(3 edits)

Thank you for all the work on the engine recreation. Currently playing it side by side with the original for comparison. Great work on the interface, feels very intuitive. I do miss the Wanderer music from the score, which plays a lot of the time in the original, and I don't seem to hear it much or maybe at all in Unity Underground (?) - any chance you could add it in again to recreate the score of the original?