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L-Red

8
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A member registered Jan 21, 2026

Creator of

Recent community posts

I love the character creation screen lol, very nice touch. I really enjoyed the art in general. The gameplay itself was a little twitchy, and a lot of the time a round would end in a second with nothing to be done about it. That, or the player could steal the flag and the bots wouldn't really put up a fight. There were definitely a few rounds, though, where we had a solid fight, and when it happened it was a good time! Great work, it was a fun time playing through it

A bit grindy, and it would've been nice to have a few more variations in enemies, but the character controlled fairly well and I liked the art. One small thing that would've been nice - if LMB and RMB were swapped, the player would be able to spam left click and use the big attack with the right which might've been a bit more comfortable. Overall, still a little unfinished but with some more work it'd make for a nice game. Good job!

Pretty fun game overall! It would have been nice to tell the charge of the enemies even quicker than just by using the symbols around them, playing on higher speeds makes it hard to pick out which enemy is which, and it makes it harder to charge your towers appropriately. The game itself was very polished though. Great work!

That was remarkably entertaining, and much more tense than I was expecting lol. The music and the spotlights kicking in and seeing a wave of zombies rushing at you was a great time. Nice work!

A simple, slick version of Blackjack. There was a lot of little stuff I liked about it, a lot of the interactions had screen shake or animations to them that made it feel good to play. The only thing I would point to as an improvement - if the dealer gets a blackjack off the deal, they don't flip their card and the player loses a life immediately without really seeing why. 

Overall, pretty simple game, but fun!

Interesting game. I like the concept, it's just a shame it wasn't executed fully to completion. There was stuff missing, like spells, more enemies, and more items. And the spawn rate of Nick Sprites was crazy lol. By the time I got to the demon king, I was over leveled enough to one-shot it because of how many Nick Sprites I had encountered. At some point, I also stopped being able to drink potions which was a little scary cause I had 2 health, but I was one-shotting everything anyways so it didn't matter. I think if this was just a bit more fleshed out, it could've been something really cool. Still, I enjoyed the art a lot, and the interactions in the menus were all super polished. Good job!

Very cool! It felt very polished for a game jam. I like how the map was implemented, moving around the apartment was cool. The art was also very well done. My favorite part might have been the sound design though - very atmospheric and at times, visceral. I think my only complaint was the story could have been a little longer - it felt like there were a lot of ideas that could have been more fleshed out, and I think this would make for a very interesting game if you took the time to expand on it. I liked what was there though. Overall, great work! Really interesting game

This is pretty cool, I LOVED the soundtrack