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lostsock3000

35
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A member registered 96 days ago · View creator page →

Creator of

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Thank you for the feedback :D. I sadly didn't have time to add descriptions for the upgrades, and I agree that a starting room would've probably been a good idea.

Yea, I tried to make it easier to shoot by letting you shoot in a direction while holding z. But I agree that a second form of attack would have made the game more fun. Thank you for the feedback :D

Hoorah I got to the ending peak art. I really liked the combat system and the art was really cool too. The music was also really cool.

I really liked the visuals and the dialog was silly. Blowing stuff up was fun too, sadly I crashed on the final objective, but the game was still really fun.

I really liked the art and the gameplay was also really fun. I also really liked the intro and ending cutscene comic panel things.

I agree the art and soundtrack fit really well

I really liked the artwork and once you got into the flow of the game it was really fun. I ended up getting all the upgrades maxxed out even the ones when you scroll down and 300k extra.

I really liked the art. the gameplay was really hard I've only gotten to the 9 floor so far.  After I figured out the attack patterns though it was fun to dodge the enemies.

Thanks for the comment ^^

I agree that 10 tasks was probably too many I just figured it out to late to change it sadly. I also agree that the tasks eventually get repetitive. if I update the game after the game jam I'll try to add more variety to the tasks. Thank you for the comment :D

yea apologies I couldn't figure out how to get fullscreen working on the web version. Thank you for the comment though.

I really like the idea it's silly, I also liked the cover art and wish there was art like it in the game cause it looks so peak.  I also like how the game is vertical. I also wish there was a replay button. Over all cool game!

I think the gameplay loop is really fun and I really like how you can get upgrades. I also really liked the art

I really liked the walking animation, I also liked the difficulty screen and how you implemented the "trust no one", trust half the people lol. Also the gameplay is fun :D

I really liked the visuals and the movement was so unique. Also it was cool how it had 2 endings.

I really liked the visuals and the movement was so unique. Also it was cool how it had 2 endings.

I really like the music and art style. I also thought it was cool how you used the default instinct of seeing what the files have to say as a trap. It was also fun to dodge the files attacks.

I really liked how you were able to customize your lasagna house. I also really liked the art style :D I also thought the gameplay was really fun!

the art an music are so tuff also john rod is here :sob: peaks!

maybe an indicator on how much your suspicion will go up or if you will get caught from buying something could help? I'll try and do something if I update it after the game jam finishes, also thank you :D

thank you!

Thanks :D

thank you ^^

woa, cool fish game.  It was a little hard to find the first bubble. but I found it pretty fun to try and figure out what fish to eat next

It's really cozy feeling also nice choice of music and I love the pixel art. The gameplay is super fun too.

The idea on how to use the spin to win theme was super creative. Also the puzzles were cool. The last level was a little tricky but I got it eventually.

I really loved the music and the style. I also liked how many levels there were and the art. I think you did a great job

This is the peakest peak I've experienced so far. 1000/10

The art was super cool I also liked that there was a tutorial explaining what to do. One thing I think could have been cool was if you got the same action in a spin multiple times it could happen multiple times (this might have affected balancing though). I also think the levels being randomly generated is cool and adds replayablility.  

I really like the art style. I think it could have been nice to have a tutorial level or maybe start with less spinning circles and add more gradually.

The dashing felt really good and the movement was fun to play with!!

I was lagging a bit, but I really loved the movement and all the dashing around felt really good.

I really like the dialog and world building. I also like how the art looks. I couldn't figure out how to equip no bait if that's possible. I kept accidentally using my fish as bait.

Hello, thank you for the comment :D For that jump your supposed to use the movement tech of picking up the dog multiplying your velocity by 1.35. I didn't have time to add a hint in game sorry. If you pick up the dog right after jumping you get a boost letting you make higher jumps. 

Thank you for the feed back I'll try and add those in the 24 hour bugfix period today. :D