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N0thing there

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A member registered Jun 03, 2026

Recent community posts

This project and the approach you’ve taken are a bit unconventional. Usually, games like this operate within a fairly set framework, but here, you can freely move interactive objects—like doors or computers—around with your mouse. I actually spent a few minutes just playing around with that once I realized it! (haha) You’ve explored some rather dark themes in your previous work, but this feels… raw, in a way. Regardless, one thing I can say for sure is that I’m grateful you’re still here—and that, despite how difficult things may be, you’re continuing to share your games and wonderful artwork with us.

The game's design—specifically its pacing and systems—felt like a combination of *Hell After School* 1 and 2, which you created previously.

While the game's core mechanics are solid, there are noticeable minor issues—such as certain drop-down platforms being too narrow to navigate easily, and her hitbox being skewed so far to the left that melee attacks in that direction are practically useless.

I guess the only other thing is that the enemy who grants you powers in the starting save room is just kind of floating there (lol). But it was a really great game—I'm looking forward to the finished version!

(I’d love for them to add more elements involving parasites or infections, and maybe even things like urethral penetration. Haha.)

Great work on the 0.2 release! All your creations are wonderful, but this game features the elements I love most—femboys, chastity, futanari, and corruption—as its core themes. I’m really looking forward to seeing how the story unfolds! (I used Google Translate for this message.)

The content itself was short and I got a little stuck because I didn't know how to proceed, but it was a great experience. Next time, I'd like to see a work where he is raped by insects!(There may be some strange sentences due to Google Translate.)

This is one of the games I've been looking for! 
I love the animations and games you create. 
I'm looking forward to more works like this one, 
 as well as parasitic games (or animations and videos) like "Morphbug"
that you released previously! 
(This text was translated using Google Translate.)