I don't think the moderator can do much other than forwarding the issue to the admins, but yes it is quite disappointing to be ignored by the admins for over 5 months now.
nekoaddict
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As I mentioned, itch.io did reply to my very first ticket, and the exact text was: "You would need to remove content depicting minors or minor presenting characters in sexual situations in order for us to be able to relist your page." but yes, the game is *also* quarantined, and the quarantine happened a while after the deindexing (hitting me while I'm down :D)
I don't mean to sling mud on other games, which is why I haven't linked them here, but I just wanted to point out that the rules are being applied inconsistently where my game has been delisted for this reason whereas other games - that are in actual violation of the rules - remain listed.
There are animations in the game, though, yes the images probably could be compressed further with a lower quality - but I'm paranoid about doing that when phones and PCs aren't exactly hurting for space so I'd prefer to just have a larger file size than reduce image quality.
Ticket IDs: 360393 (Apr, initial ticket) 382915 (Jul, re: 1GB upload limit), 393885 (Aug, re: deindexing), 401337 (Sep, re: deindexing+quarantine)
I received 1 response in May from itch.io citing perceived character age in a NSFW game as the reason for the deindexing, and have not received any further response (not even on a different ticket just asking for a higher upload limit). My main issue with this is obviously that, at least in my eyes, this is an unjust deindexing. My characters *are* fairly lithe, but their relative body proportions don't exactly scream underage, and they have mature faces. However, without wanting to argue about my game specifically, lets just say the rule has been applied justly - why are there still NSFW games indexed on the platform with characters that do look like *actual* children (some of these games literally take place in HIGH SCHOOL too)? I did raise these games in my tickets, and they're still indexed while mine isn't which is... interesting.
I wasn't sure if maybe the inconsistent application of the rule was due to my game being a loose parody of an existing game and the rule was applied based on that original game? But even then, there are NSFW parody games (1:1 parodies too, unlike mine which is fairly derivative) on itch.io where the canonical characters are underage in both the original game and their parody game so I'm just not sure why it's only my game that's been deindexed and all my support tickets are being ignored (even ones not related to the deindexing).
Ah, yeah, I emailed itch a while ago about it and they said it's because my game has underage-looking characters. I replied with a long list of other anime games on this platform that have characters that look the same or even younger than mine - they never bothered replying, and those games are still indexed...
I mean, corruption-focused will always be the case regardless of NTS/NTR.
I even replaced some of the harsher dialogue on the NTS 'route' (right now, there isn't really even a route, it's just telling you what route your decisions are leading you towards by the end of the October break)
Again, the game is called NekoNTR - the NTS route will not be a puritan NTS route if you want that there are about 10,000 doujins that cover it
Unfortunately that's one of the sacrifices I've had to make to support such a long story. Of course, ideally you would be able to notice x thing as a player and mention it (for example, the blurred out pictures of Vanilla in the background of a few of Katrina's posts) - but that kind of thing very quickly devolves into unmanageable route spaghetti :<
For a shorter, non-linear game it would be easier where the gameplay is to go back and try different routes and everything but that's just not what this game is and to try manage branching paths and meaningful choices would complicate development too much for me. I'm only 1 person and I'm not even a writer >x<
Confused @-@ - when you click save (and then confirm to overwrite the save) is it not updating the date/word count? Means that for some reason the game doesn't have access to save those files so I assume you're playing on phone and it's some kind of file permission issue
Also for the delete button you have to hold it down
I'm glad you liked it :3 I would consider 1.0.0 to be the first 'final' version of the game - as in there is a cohesive story you can experience start to end without needing to wait on any further updates (1.0.0 probably wouldn't be the last update ever but just means that the main story is pretty much done) so just decided to start from 0.0.1 and count up from there there's no real meaning to it
And for MC.. I think he probably has picked up on a few things but resigned those to his subconscious and hasn't pieced anything together yet. Even in IRL it's surprising how unrecognizable people can become just by changing their outfit/style - let alone using wigs and makeup so it's not entirely surprising. If I start adding story acknowledgements too soon about MC seeing clues linking Vanilla and Katrina it'd become even more of "ughhh why doesn't MC just confront her already??" and I wouldn't be able to keep doing mystery NTR stuff... so it's up to players to interpret things as they wish until we do get closer to some kind of reveal scene.
And yes, there will be a different path more along the lines of NTS - but for now I am focusing on NTR which is the main route.
The Katrina white shirt PPV with her toys was taken before the Darren bar stuff (in Elise's apartment) - so it's a different white shirt from the one Vanilla teases MC in Darren's apartment... but looking back I can see how that might be slightly confusing as while playing the game from MC's POV you unlock the PPV the day after the Darren event (after Vanilla has sent MC pics of her in Darren's white shirt) but if you keep up-to-date with Vanilla's POV they talk about that PPV before the Darren stuff happens which makes it a bit clearer - I guess I just had a thing for white shirts that update and ended up using similar outfits in 2 separate scenes
As for how to make a game like this... it's just about learning programming and how to make UIs in Godot or another game engine and putting those together to make a game
Let me know if 0.0.4c works for you - I suspect that somehow the Day 20 group chat has been partially skipped (probably worth checking that in the chat history and restarting from an earlier save if so) but this version should at least let you continue
0.0.4c: https://gofile.io/d/FVGAV9
Hey I'm glad you like it :) most of those are Katrina's OnlyFyans posts but without the black censor bar.. I want to add a way to unlock those in the future but not exactly sure how that'll work just yet..
For the DMs there's always be a notification at the top of the screen but if you're reading something else while a notification appears you might miss it.. maybe I could make the notification last longer before disappearing? Not really sure
Dw I didn't forget about being able to click on images - that's easy to do in the OF app but in the chat app it might be a bit more complicated...
I think the load time (about 1 second on my phone) is really just because it's loading full-sized images instead of compressed ones and then who knows what Dialogic (system for managing game dialogue) is doing on top of that.. In the next update I've improved it a little bit but at some point I'll just need to look into how much compression can be done without losing any quality..
Hey thanks again for the feedback!! I don't think I reduced any of the important message delays (there are still plenty at 6 or more seconds) but just some random ones where the delay was too long when it shouldn't have been
My phone is 19.5:9 and there are small black bars at the top and bottom but the game is definitely far from a square - it looks the same as NTR phone/Damn that's Felicia which also have the same small black bars (which are both Godot games like mine). Netorase phone however seems to be made in Unity which I bet has a lot better UI scaling options than Godot does.. I'll probably spend some time one day trying to sort this out - but that day is not today.. or tomorrow :p
Loading times will be because of the dialogue manager I use and my stupid uncompressed CGs.. I really should look into compressing them to improve load times and reduce the file size but I really don't wanna reduce the quality of the images x-x I can definitely keep the chat loaded even after you close it - but it can only keep 1 chat loaded at a time so if you swap between 2 different chats it'll have to reload it.. I might look into some more performance stuff soon but it's not a huge priority atm
Glad you liked it! The bug with the day being repeated should be fixed next update along with a bunch of performance improvements and other bug fixes
I'm not sure exactly when proper NTS beyond dreaming about it will come into play.. There's 2 stories I've got in my mind, one of them NTR/NTS and one of them only NTS - I want to do both eventually and have the player's actions decide which route they go down, but at this stage in development trying to make 2 full routes would be a bit much for me.
