Thank you for playing! I actually haven't played/seen Pragmata, yet, but I heard good things. If you ever come back to play more, don't forget to click the HIGH ROLLERS button and sign in with discord so your high score is captured!

ohge-games
Creator of
Recent community posts
Thank you for playing! I know night one is a little tutorial heavy--the goal was to make the game use minimal UI and rely on diegetics, and getting that perfect is something I'll continue to strive for! Funny enough, the bat and the vampire have the most polygons in the game! But I assume you mean the mini-game bat, which was... something special? I honestly went back and forth with how best to illustrate your character in the minigames, and decided I'd settle with something simple sincle the jam is just a slice, anyway!
Each victim is a 2D image that was animated; the animations cycle based on what is going on (idle, swat, alert)
Thank you for playing! Yes, the upgrade system definitely changes survival odds :)
The velvet rope is extremely strong and should get you much further in the game, and EASY mode is more tolerable for players who find themselves struggling at or past floor 5. I hope you'll come back and try again--don't forget to sign in with Discord on the 'HIGH ROLLERS' page to upload your top score!
Where to balance the start took me longer than the game did! I definitely agree there's room for improvement--trying to find the 'goldilocks' formula so that it's easy enough to get people to play, but hard enough to keep them playing, was a serious struggle for me. My initial intent was to make it extremely punishing and highly rewarding for players who have great aim and reflexes, but I continued to tone it down with each iteration. If you haven't tried it on easy, I highly recommend it! The first round might feel super slow, but then it will pick up and it stops at floor 15 (I don't want to spoil why!).
Once the jam is over, I'll update it so that the slow intro is skippable--that's solid feedback, and not something I considered as I was building it with a one-time-play in mind.
Thank you so much for playing and posting!




