super fun game , nice take on the theme.
Resurrected Studio
Creator of
Recent community posts
Cool game , i always like these kind of games with the 3 choice card options. Art and music were nice SFX a little to loud to be honest.
I try to leave a tip for you for next time: I like the visual effect in the game and this works well but the contrast between your letters and the pink background is not enough so it looks off.
Cool game , i always like these kind of games with the 3 choice card options. Art and music were nice SFX a little to loud to be honest.
I try to leave a tip for you for next time: I like the visual effect in the game and this works well but the contrast between your letters and the pink background is not enough so it looks off.
Cool game , i always like these kind of games with the 3 choice card options. Art and music were nice SFX a little to loud to be honest.
I try to leave a tip for you for next time: I like the visual effect in the game and this works well but the contrast between your letters and the pink background is not enough so it looks off.
He, this is a nice game like the puzzle you made. Art is super NICE. Sound and audio fit the feel so also job well done.
some tips to improve the game if you have the time because its a fun concept:
I missed the hover tooltip i had to think of wat buildings i had placed. Also when a new building appears i wanted to know what is up with that. Just a bit to help me understand it better the first go. Also some VFX dust when placing and screen shake could do a lot to give your game more juice.
Because we’re at the end of the rating let me explain. You are told to defend the Crystal and collect the parts. All part corrupt the crystal and becomes black. Then a pop up to not trust the ui and even the title told you not to trust the lights ( the ammo ) . The game flips you play with black and fight the light creatures. So an endless loop between light and dark( this was planned but I the dev made a last minute mistake so no boss respawn no end screen).
I got all states of the game now.
My idea :
ok the initiative is now random. You could have Units with speed or have an action where you gain speed like cheer or something.
You can also give a unit speed so the turn is something you can win.
When you have other abilities like counter / intercept / agro and block . You can loose that and use other tactics. I think you can Make the attacks / bloks / boosts / play new card more interesting.
If you need ideas/ perks / unit special abilities feel free to ask for suggestions.













